Deskmat

The deskmat model is built procedurally with procedurally generated edge stitching.

_images/DeskmatStitching.gif

Dimensions

It has custom controls in the KRK panel and supports dimensions up to 1m x 1m, corner fillets up to 500mm and a thickness up to 1cm.

_images/DeskmatDims.gif

Edging

_images/DeskmatEdging.gif

This option turns off edge stitching altogether.

Edge Print

_images/DeskmatEdgePrint.gif

Use this option to turn off the edge print and use a solid color for the edging.


Edge Color

_images/DeskmatEdgeColor.gif

This is where you set the color for the edging when it is a solid color.


Material

In order to change the material, you will need to edit the materials that are applied which you can select in the Material Properties and edit in the Shader Editor.

_images/DeskmatMats.gif

You can replace the applied material and select another material in the modifiers section of the object’s properties.

_images/DeskmatModiMat.gif

Exporting

If you are exporting the deskmat to other software, the stitching for the deskmat needs to be converted and the UV attribute converted to a UV map. See the export section of the USB Cables page to learn this process.

Exporting Cables